Car Simulator Prototype
Controls: WASD or Arrow Keys to move forward/backward or rotate left/right
Purpose of Car Simulator Prototype:
- Write a script that allows users to rotate and move a vehicle forward
- Have the camera follow the vehicle
- Create solid obstacles roll when collided and have gravity acted upon them
Methodology:
- C# Scripting in Visual Studio:
- Use Vector3 or transform to move the object forward and camera follow
- Use Input.GetAxis to get user input
- Unity
- Add RigidBodies to objects to utilize Unity's physics engine
Plans for future improvement:
- Movement should be based on wheel's rotation, so the vehicle cannot move when flipped over
- Camera should rotate when the player rotates
Status | Released |
Platforms | HTML5 |
Author | Tedman Nguyen |
Genre | Racing |
Made with | Unity |
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